plot and missions
plot
background
the game takes place in 3063, during the civil war era of the battletech universe. following the defeat of the clans during the clan invasion of 3050-3061, the federated commonwealth is launched into civil war between katherine steiner-davion's (katrina steiner) loyalists and victor steiner-davion's allies.
on carver V, the ruler of the planet (mandarin cho of house liao) has been killed by house davion and house steiner forces. colonel david renard and his aide major susan kelly separate their forces into steiner and davion containment zones respectively. several steiner outposts are taken by a bandit army consisting mainly of tanks and light mechs, however katrina steiner does not want to send more house troops to carver V, and instead hires a "neutral" mercenary force to go there and deal with the bandits.
campaign 1
while under contract from house steiner, the mercenary commander takes orders from colonel renard and ambassador yee, house steiner's representative on carver V. the missions start off with taking out groups of bandits and taking back the captured steiner outposts, but eventually a bandit mobile HQ is captured, revealing the bandit leader to be choung vong, a liao officer who led a failed invasion of carver V in 3057. steiner itel says he is still on active duty, however data from the HQ vehicle says he was discharged. colonel renard orders for a number of missions to be carried out in liao and bandit territories, destroying various tactical objectives. when the bandit headquarters are breached, vong calls for reinforcements from house liao, who ignore his requests.
campaign 2
renard calls for a unit of veteran mechwarriors to come to carver V, despite the bandit threat being eliminated. major kelly also calls for davion reinforcements, including clan mechs salvaged during the clan invasion.
the mercenary commander is hired by mandrissa anita cho, the widow of mandarin cho. she has a terminal illness and wants the planet back for her son jason to rule before she dies. in the first mission working for house liao, you also meet baxter the leader of a resistance group on carver V. the mercenaries do a number of missions in steiner and davion territory, including inciting conflict between the two houses. baxter and his partisans assist on some missions, with various tanks. eventually, captain jason cho's inexperience at commanding and his constantly backfiring plans cause mandrissa cho to call for peace negotiations between steiner and liao. whilst escorting captain cho to talk to renard, renard agrees they can have peace if captain cho kills the mercenaries. captain cho happily agrees to this, however he is the one who is killed in combat instead.
campaign 3
the mercenaries work for baxter and the partisans now, as well as major kelly who has agreed to help, however she won't deploy her forces against steiner or renard, who was her friend. the mercenaries have a number of missions against steiner and liao, as well as rescuing survivors from a damaged davion dropship and liberating a civilian starport. the mercenaries attack the liao palace and steiner high command to kill mandrissa cho and renard, however cho kills herself before the mercenaries arrive. baxter becomes the new ruler of carver V, which is renamed to liberty.
missions
unlike in MC1, not all of the missions have to be completed in the order listed here. sometimes 3 are available to pick from at the same time. however, if a 4th mission is added to the mission selection screen, then you should complete the original 3 first before the 4th one. that is, unless you want to skip one of the missions (i used to skip base scorpio like this because it's the only timed mission and i was bad at it).
each mission has primary objectives, and some have secondary objectives. primary objectives must be completed for the mission to be successful, but secondary objectives are always optional, however they do make you more money. if you do them, make sure all secondary objectives are completed before primary objectives. primary objectives are numbered, and secondary objectives are lettered. some missions also have extra objectives added during the mission as new developments happen, or new information is known.
campaign 1
map | name | order | objectives |
island patrol | 1 |
1. investigate abandoned airfield.
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reacquisition: base gemini | 2 |
1. capture resource building.
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ambush & acquire: mobile HQ | 3 |
1. destroy fuel tanks.
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search & destroy: bandit convoy | 4 |
1. move to bandit convoy’s last known location.
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night ops: liao raid | 5 |
1. destroy fuel tanks.
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defensive counter: base aries | 6/7/8 |
1. protect base headquarters.
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sector occupation: garrison | 6/7/8 |
1. capture liao headquarters.
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combat rescue: claymore | 6/7/8 |
1. destroy air traffic control tower.
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breach: bandit headquarters | 9 |
1. capture weapons facility.
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campaign 2
map | name | order | objectives |
liberate: gulag | 10 |
1. destroy all gulag defenders.
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facility assault: hijack | 11/12 |
1. capture davion weapons facility.
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mobile intercept: killdeer | 11/12 |
1. destroy convoy element a.
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remote assault: eclipsed | 13 |
1. destroy both HPG transmitters.
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covert ops: orbital | 14/15/16 |
1. capture meeting hall to contact operative. |
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facility assault: legion | 14/15/16 |
1. destroy all legion tanks.
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acquisition: base hermes | 14/15/16 |
1. capture sensor control.
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honour guards | 17 |
1. escort jason cho to rendezvous location. |
campaign 3
map | name | order | objectives |
defensive counter: bannikburg | 18 |
1. defend bannikburg from enemy forces.
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mobile assault: mt. cho | 19/20/21 |
1. destroy 1/3 of all enemy forces.
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combat recovery: dropship | 19/20/21 |
1. move to davion dropship.
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night ops: scorpio | 19/20/21 |
1. extract.
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baxter's gambit | 22 |
1. destroy the liao elite guard.
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liberate: starport | 23 |
1. destroy all steiner units at starport.
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operation goliath | 24 |
1. destroy steiner high command. |